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Sound Design - Sci-fi - A more grungy take on the future war aesthetics from the Titanfall 2 single player trailer. 

Portfolio

Sound Design - Pixel  - I created the sounds for this game "Rock Oni", where the player fights bosses in a Neo-Tokyo setting.

Sound Design - Implementation - All the sound in this clip was composed, synthesized, and implemented by myself, using Wwise with Unity.

Sound Design - Implementation - Using Unity, I've implemented my own audio into this action stealth game project. 

Composing - Fantasy - I've created a vertical score using FMOD and a fantasy style game interaction.

Sound Design - Adventure - Audio re-design of a scene in The Last Of Us, bringing the world to life with believable sound attenuation to the perspective of the player.

About

AND I AM A SOUND DESIGNER

Hi, I'm Dan Harbaugh

 

Born and raised near St. Louis, Missouri, I spent tons time playing music and video games while growing up. As a teen, I discovered my passion for recording music and exploring sound design. Somewhere along the way, I even became a voice actor. After getting my degree in audio production, I shifted my focus to sound design for games.

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If I'm not creating odd noises on the computer, I'll be jamming out on the nearest musical instrument or hanging out with my friends. 

Dan Harbaugh
Contact & Rates

Get in touch!

© 2020 Dan Harbaugh - Sound Designer.

Background images by Johnny Gibson.
Headshot by Elias Photography Co.

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