
Sound Design - Sci-fi - A more grungy take on the future war aesthetics from the Titanfall 2 single player trailer.
Sound Design - Pixel - I created the sounds for this game "Rock Oni", where the player fights bosses in a Neo-Tokyo setting.
Sound Design - Implementation - All the sound in this clip was composed, synthesized, and implemented by myself, using Wwise with Unity.
Sound Design - Implementation - Using Unity, I've implemented my own audio into this action stealth game project.
Composing - Fantasy - I've created a vertical score using FMOD and a fantasy style game interaction.
Sound Design - Adventure - Audio re-design of a scene in The Last Of Us, bringing the world to life with believable sound attenuation to the perspective of the player.
AND I AM A SOUND DESIGNER
Hi, I'm Dan Harbaugh
Born and raised near St. Louis, Missouri, I spent tons time playing music and video games while growing up. As a teen, I discovered my passion for recording music and exploring sound design. Somewhere along the way, I even became a voice actor. After getting my degree in audio production, I shifted my focus to sound design for games.
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If I'm not creating odd noises on the computer, I'll be jamming out on the nearest musical instrument or hanging out with my friends.

Get in touch!