
Sound Design - Sci-fi - A more grungy take on the future war aesthetics from the Titanfall 2 single player trailer.
Sound Design - Pixel - I created the sounds for this game "Rock Oni", where the player fights bosses in a Neo-Tokyo setting.
Sound Design - Implementation - All the sound in this clip was composed, synthesized, and implemented by myself, using Wwise with Unity.
Sound Design - Implementation - Using Unity, I've implemented my own audio into this action stealth game project.
Composing - Fantasy - I've created a vertical score using FMOD and a fantasy style game interaction.
Sound Design - Adventure - Audio re-design of a scene in The Last Of Us, bringing the world to life with believable sound attenuation to the perspective of the player.
AND I AM A SOUND DESIGNER
Hi, I'm Dan Harbaugh
Born and raised near St. Louis, Missouri, I spent tons time playing music and video games while growing up. As a teen, I discovered my passion for recording music and exploring sound design. Somewhere along the way, I even became a voice actor. After getting my degree in audio production, I shifted my focus to sound design for games.
If I'm not creating odd noises on the computer, I'll be jamming out on the nearest musical instrument or hanging out with my friends.

Get in touch!